AI Insights · Timothy · October 2024
Top 5 Anime Games Performance on Android in Ecuador: Q3 2024
Discover the performance trends of the leading anime games on Android in Ecuador during Q3 2024, with insights into downloads, revenue, and active users.
In the third quarter of 2024, the anime gaming scene in Ecuador saw varied performances across the top five Android applications, as detailed by Sensor Tower. Here's a breakdown of their trends in downloads, revenue, and active users.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. displayed fluctuating weekly revenue, peaking at around $1.1K in mid-July before settling at approximately $478 by the end of September. Weekly downloads saw a notable increase, beginning at 3.7K in early July and rising to nearly 6.4K by the end of the quarter. Active users maintained a relatively stable trend, starting at approximately 47.8K and ending at 51.5K.
The Seven Deadly Sins: Idle by Netmarble, which was released in mid-August, experienced an initial surge in weekly downloads, reaching 16.2K in its launch week. However, downloads dwindled to negligible numbers by the end of September. Revenue mirrored this pattern, starting at $115 and dropping to $36 by the quarter's close. Active users peaked at 17.5K in its launch week but decreased to 4.8K towards the end of September.
DRAGON BALL Z DOKKAN BATTLE, another title from Bandai Namco Entertainment Inc., saw a relatively stable range in weekly revenue, fluctuating between $36 and $278. Downloads showed a slight increase towards the end of the quarter, reaching 720. Active users remained fairly consistent, averaging around 7K throughout the period.
CAPTAIN TSUBASA: ACE from Program Twenty Three maintained a steady download rate, averaging around 1K weekly downloads. Revenue was modest, with a slight peak at $66 in mid-July. Active users remained stable, fluctuating slightly around the 23K mark throughout the quarter.
Black Clover M by Garena International II displayed a varied download pattern, with peaks in late July and early September reaching 1.8K and 2.2K, respectively. Revenue was steady, hovering around the $100 mark, and active users saw fluctuations, peaking at 23.3K in early September.
For more detailed insights and analysis, visit Sensor Tower for comprehensive data on these applications and more.